Phoenix FD Detailed Tutorial – Carpet Bombing
May 17, 2014 5:21 pm
A longer and more detailed version of a tutorial on how to create a Carpet Bombing effect with the upcoming Phoenix FD 2.2. The final result with grid adaptation from 50M to 150M cells is 200 frames in 4 hrs to simulate and then 5 hrs to render on a 4 core/8 thread Intel i7.